As an Embedded Level Design Quality Control Tester, I was responsible for all aspects of QC with respect to the level design and level art for 3 Single-Player maps: Safehouse, Abandoned Mill, and LNG Terminal.
Most likely due to overexposure to so many level designers, I somehow morphed into a level designer myself, after Blacklist wrapped. If you need more details, visit my contact page and get in touch.
As an Embedded Level Design Quality Control Tester, I was responsible for all aspects of QC with respect to the level design and level art for 3 Single-Player maps: Safehouse, Abandoned Mill, and LNG Terminal.
Most likely due to overexposure to so many level designers, I somehow morphed into a level designer myself, after Blacklist wrapped. If you need more details, visit my contact page and get in touch.